🎯 Hunt — 2 player game

Two-player games used to mean one couch and two controllers. Hunt keeps the head-to-head soul and drops the furniture requirement: each player on their own device — same room or different continents — facing the identical challenge, with target acquisition speed deciding it.

Two devices, one duel

Player one opens blocks.pw/new, plays the best-of-5, and sends the link. Player two opens it anywhere and plays the same sequence. The score settles automatically — no console, no accounts, no "pass the phone". Sitting side by side works brilliantly too: create, play, hand over the link via one message, and trash-talk in person while they sweat.

Why same-challenge beats same-screen

Classic two-player games split one screen and one input device unevenly. Here both players get identical conditions — same Hunt rounds, own device, full screen — so the duel measures target acquisition speed and nothing else. It's the fairest version of two-player: no player-two controller with the sticky button.

How to play Hunt

  1. Targets appear on screen, one at a time, in unpredictable spots.
  2. Tap each as fast as you can find and hit it — six in total.
  3. The clock runs from first target to last hit.
  4. Lower total time wins the round.

Play Hunt now

30-second duels, free in your browser. No download, no signup.

Play now — free

Frequently asked questions

Can two people play on one phone?

The duel format uses one device per player facing identical rounds — fairer than shared-screen. In the same room, just pass the challenge link between phones.

Does 2-player mode cost anything?

Nothing — duels, links and rematches are all free, no accounts required on either side.

Can we play from different countries?

Yes — the link works across any distance, and the asynchronous format shrugs at time zones.

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