🎯 Hunt with leaderboards
A score nobody records is just a moment. Hunt plugs into a real ranking economy: ranked duels move an ELO rating, your country's leaderboard shows your flag next to your name, and solo modes keep world boards where a great run outlives your session. Playing well here leaves a paper trail.
How the ranking works
Every quick match adjusts your ELO — the chess system: beating stronger players pays more, losing to weaker ones costs more. Ratings sort into per-country tables (detected automatically, flag included) so you climb your own country before eyeing the world. The full boards live at /rank, and every country's page is in the leaderboards hub.
Climbing with Hunt
Since duels shuffle mini-games, your rating reflects range — but sharpening target acquisition speed through Hunt directly converts to won rounds. The solo modes (Sprint, Tower, Survive and friends) add world-record boards on top, for the days you'd rather fight a number than a person. Leaderboards turn practice into stakes: the same ten minutes trains harder when a rank is watching.
How to play Hunt
- Targets appear on screen, one at a time, in unpredictable spots.
- Tap each as fast as you can find and hit it — six in total.
- The clock runs from first target to last hit.
- Lower total time wins the round.