⏳ Hold with no download
The app-store ritual — search, download 200 MB, create account, allow notifications, watch tutorial — takes longer than an entire Hold session. blocks.pw skips the ritual: the page is the game. Tap a link, and you're testing internal time estimation before an app store would have finished asking for permissions.
Why no-download matters more than it sounds
Zero megabytes of storage on a phone that's perpetually full. Zero updates to babysit. Zero "this app is no longer compatible with your device". And the killer feature for a duel game: when you send someone a challenge link, they can accept it immediately — no "download the app first" wall for your opponent to bounce off. Every install step between a challenge and a rematch loses half the challengers.
Instant, but complete
No-download doesn't mean demo: the browser version is the whole game — full Hold, all nine duel mini-games, solo modes, world and country leaderboards, ELO. It loads light (the whole thing weighs less than one photo), runs on years-old phones, and works the same on the next device you open it from.
How to play Hold
- Press and hold the block.
- Count three seconds in your head — there's no visible timer.
- Release when you believe exactly 3.000 s have passed.
- Closest to perfect wins the round; your actual time is revealed after release.