🔢 Order — 2 player game
Two-player games used to mean one couch and two controllers. Order keeps the head-to-head soul and drops the furniture requirement: each player on their own device — same room or different continents — facing the identical challenge, with visual scanning + planning deciding it.
Two devices, one duel
Player one opens blocks.pw/new, plays the best-of-5, and sends the link. Player two opens it anywhere and plays the same sequence. The score settles automatically — no console, no accounts, no "pass the phone". Sitting side by side works brilliantly too: create, play, hand over the link via one message, and trash-talk in person while they sweat.
Why same-challenge beats same-screen
Classic two-player games split one screen and one input device unevenly. Here both players get identical conditions — same Order rounds, own device, full screen — so the duel measures visual scanning + planning and nothing else. It's the fairest version of two-player: no player-two controller with the sticky button.
How to play Order
- Six blocks numbered 1–6 appear in scattered positions.
- Tap them in ascending order, as fast as possible.
- Wrong number = wasted time (the correct one still awaits).
- Lower total time wins the round.