🔢 Order
Tap 1 to 6, in order, faster than them. Order tests visual scanning + planning — free in your browser, no download, no signup. Order appears as one of the nine mini-games in a blocks.pw duel: best of 5 rounds against a real opponent, 30–40 seconds total, in your browser.
How to play Order
- Six blocks numbered 1–6 appear in scattered positions.
- Tap them in ascending order, as fast as possible.
- Wrong number = wasted time (the correct one still awaits).
- Lower total time wins the round.
Rules and scoring
Total time from first to last tap. The naive strategy — find 1, tap it, start searching for 2 — loses to players who scan the whole layout during the first half-second and run the route from a mental map.
It's a trail-making test at duel speed: the same task neuropsychologists use to measure visual attention and task switching, weaponised for bragging rights.
Strategy: how to win at Order
- Spend the first 300 ms scanning, not tapping — locating 1, 2 and 3 up front pays the delay back double.
- Move your eyes to the next number while your finger finishes the current tap; the pipeline is the speed.
- Group spatially: "1 and 4 up top, 2 bottom-left" — anchors survive pressure better than six loose positions.
- Never freeze hunting a missing number — restart a calm left-to-right sweep; panic scans revisit the same corners.
Where Order fits
In a duel, Order rounds arrive shuffled among the other mini-games — Reflex, Smash, Stack and the rest — so winning the match means being dangerous at more than one skill. Start a quick match against the world or send a challenge link to someone who deserves humbling.