👊 Smash

Most taps in 3 seconds wins. No elegance required. Smash tests raw click speed — free in your browser, no download, no signup. Smash appears as one of the nine mini-games in a blocks.pw duel: best of 5 rounds against a real opponent, 30–40 seconds total, in your browser.

How to play Smash

  1. A block appears and a 3-second timer starts.
  2. Tap (or click) the block as many times as you physically can.
  3. Every registered tap counts — the total shows live as you go.
  4. When the timer dies, the higher count wins the round.

Rules and scoring

Pure volume: taps in, points out. Three seconds is the sprint distance of clicking — long enough that technique matters, short enough that nobody fades. Most players land 15–25 taps; trained clickers exceed 35.

Divide your count by three and you have your CPS (clicks per second) — the number the whole click-test world argues about. The average person manages ~6 CPS; see where you land on the CPS verdict pages.

Strategy: how to win at Smash

  • Click from the finger joint, not the wrist — small fast cycles beat big powerful ones.
  • On phones, two alternating thumbs is legal and brutal (a touch-screen butterfly technique).
  • Start tapping at the timer, not after confirming it started — the first 200 ms are free points people throw away.
  • Stay loose. A tense forearm slows within two seconds; this is a sprint, not a bench press.

Where Smash fits

In a duel, Smash rounds arrive shuffled among the other mini-games — Reflex, Smash, Stack and the rest — so winning the match means being dangerous at more than one skill. Start a quick match against the world or send a challenge link to someone who deserves humbling.

Smash for every situation

Play Smash now

Free 30-second duels in your browser. No download, no signup.

Play now — free

Frequently asked questions

How many taps in 3 seconds is good?

18+ (6 CPS) is average, 24+ (8 CPS) is good, 30+ (10 CPS) means you've practised. Technique clickers hit 40+.

Can I use jitter or butterfly clicking in Smash?

Yes — any physical technique is fair. Autoclickers aren't, and absurd rates against the round pattern give them away.

Is Smash easier on phone or desktop?

Different, not easier: mice cycle slightly faster per finger, but two-thumb tapping on a phone rivals butterfly clicking. Duels are fair because both of you face the same 3 seconds.

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