👊 Play Smash with friends
Playing with friends usually dies in logistics: everyone install this, add each other, be online at nine. The blocks.pw way deletes all of it — you play Smash first, then send a link. Whoever opens it faces your exact score, whenever they get to it. The duel closes itself and announces the loser.
The challenge-link flow
- Open blocks.pw/new and play your best-of-5 (Smash may land among the shuffled mini-games — every duel mixes skills).
- Send the generated link anywhere: WhatsApp, Discord, iMessage, a group chat that needs stirring up.
- Your friend taps it and plays the same sequence against your recorded rounds — no install, no signup.
- The scoreboard settles it and the rematch button keeps it going.
Async is the point: you at lunch, them at midnight, duel still valid. One link also works on a whole group — everyone who opens it plays against you, turning one message into a tournament.
Making it a rivalry
The best friend-duels have stakes and receipts. Post the result screenshot in the group chat. Run a weekly best-of-three. Loser handles the coffee run. Since Smash tests raw click speed, excuses will be creative — "my screen lagged" is the new "I wasn't trying" — which is exactly why the numbers on the scoreboard matter. For context-specific formats, see 1v1 games over WhatsApp or quick games over Discord.
How to play Smash
- A block appears and a 3-second timer starts.
- Tap (or click) the block as many times as you physically can.
- Every registered tap counts — the total shows live as you go.
- When the timer dies, the higher count wins the round.