60-second click test: what counts as good?

60-second window
Average ≈ 4.5 CPS (270 clicks)

Clicks per second falls as the window grows — burst speed fades into endurance. For 60 seconds, 5.9+ CPS is a good score and 7.4+ CPS is excellent.

60 seconds is an endurance event. Nobody holds their burst rate this long: forearms pump, fingers dull, and the score is decided by discipline in the middle third, not the opening flurry.

Score bands for 60 seconds

BandRateTotal clicks
Average4.5 CPS≈ 270
Good5.9 CPS≈ 354
Excellent7.4 CPS≈ 444

Why the duration changes everything

Modelling sustained clicking as a decay curve calibrated to the 5-second average of 6.2 CPS: a clicker who bursts 7.6 CPS for one second holds only ~4.9 CPS across 30 seconds and ~4.2 CPS across 100. Comparing scores across different durations is meaningless — always quote the window with the number.

Strategy for the 60-second window

Negative-split it: deliberately hold back for the first quarter, settle into a sustainable rhythm, and spend whatever's left at the end. Switching fingers mid-test (butterfly style) redistributes fatigue and is legal everywhere except your own conscience.

Compare your rate against the verdict pages — say is 6 CPS good? — or see how the pros inflate their numbers with butterfly and drag clicking.

Skip the solo test — duel it

Smash mode is a click test with a real opponent and a scoreboard.

Play now — free

Frequently asked questions

How many clicks should I get in 60 seconds?

Around 270 clicks is average, 354+ is good, and 444+ is excellent for a 60-second window with regular clicking.

Why is my 60-second CPS lower than my 1-second CPS?

Fatigue. Click rate decays as the window grows — everyone's does. A ~7.6 CPS burst typically becomes ~5.7 CPS over 10 seconds and ~4.5 over a minute.

Which duration is the "real" click test?

There's no official one, but 5 and 10 seconds are the most quoted (the Kohi test popularised 10). What matters is comparing scores only within the same duration.

Keep exploring